


Your enemies’ military plans (A-Attack, D-Defend, S-Settle, N-Naval). You can enter enemy cities, sell their city walls, and then unfortify the defense.

It will reveal the entire map and give you a variety of cheat options in the F1-F10 menus. Repeated clicking of Settlers may speed up their road, rail, irritgation or mining work.If you have version 1 (that is, if your game says version 474.01 or 475.01 when you start it up), hit shift-56. Military units usually cost twice as much as city improvements to purchase using gold, but it is possible to purchase an improvement and then change the project to a military unit costing the same number of resources (e.g., a Temple and a Catapult). Problem should be solved: the rivals are still able to betray you, but only if they deem it worthy on their own. Replace “C8 00” with “FF 7F” and save the file. To disable such behavior, open CIV.EXE with any hex editor and find first sequence of bits (in hex): 81 3E ** ** C8 00 7E 56 (* - any hexademical digit, may vary in different versions of the game). There's hidden rule within the Civilization game, activating after 1 AD, which forces every nation that has more than one city to betray you, as long as you have the most powerful civilization and do not have nuclear weapons. Users who use one of those other layouts or who wish to memorize a key sequence that works independently of keyboard layout should consider %^ as the cheat code.Ģ4 October 2016 Preventing mass betrayal after 1 AD (DOS version) keyboard layouts, but not on various international layouts. The cheat mode actually is toggled by typing %^ (percent sign and circumflex accent), which corresponds to 56 on U.S. To revert to normal mode, repeat the key sequence. F4, F5, and F6 work as normal, F7 as above, but some others don't and may even lock up the system.
